Transforming digital sculpture into physical Artworks for memorials, monuments, busts, statues...
Creating 3D props and hard-surface assets for games and cinematics.
The clothing was created in Marvelous Designer, then detailed in ZBrush.
Highpoly 3D modeling for video games in ZBrush
Crafting Religious sculpture · Monuments · Busts · Statues · Reliefs
Statue Featured in Disney Hollywood TV series “Mayans M.C.” – Season 5, Episode 10
Highpoly 3D modeling for video games
Transforming digital sculpture into physical works for: Humanoid robotics · Silicone figures · Museums & exhibitions · Physical digital doubles...
Get your custom Metahuman character in One hour for Unreal Engine
Enhance your project with realistic or stylized, fully customized Metahuman models.
Photogrammetry and 3D Scan Processing