One of the first scanned head for the Metro Exodus game, made in 2016. Screenshots rendered in game engine. Hair done by another artist. I was responsible for the following: searching \ negotiating with actors, photo-scanning (single camera), whole photogrammetry process, scan cleaning, base and facial expressions models sculpting, retopology, UV-mapping, whole texturing process, eyes, eyebrows, eyelashes modeling \ texturing, scars and bruises, setup in 4a Engine, preparing and setup stress \ relax maps.
I hope you enjoyed the game. Thank you! :)
Concept Art by Vlad Tkach https://www.artstation.com/artwork/gJG3rZ
3D model based on a real person, Actor Akhmed Esmurziev: https://youtu.be/WzEmRftcCvo